Learn: Factions

Power, Identity, Influence

Factions fuel sector rivalries, and decide which sectors thrive. Through diplomacy, brute force, or simply the changing of the winds.

Joining a Faction

Find Your Crew

Anyone can join or create a faction (if you have the CR).
Some are invite-only or may require certain conditions before joining. Once you're in, you can donate credits, items, and weapons, and gain access to faction-only forums and ops.

Faction Reputation

City Perception

Reputation is a living scoreboard. It influences invites, diplomatic leverage, and access to high-profile contracts. Factions also operate on Reputation.

Reputation Considerations

  • Wars
  • Member Standing
  • City Influence

Treasury & Inventory

Shared Resources

Thw Treasury is your shared war chest. Members can deposit credits and gear into the faction inventory. This can be used for upgrades, reimbursements, and emergencies.

Leadership

Command Structure

Leadership roles keep your faction coordinated. Founders handle strategy, co‑leaders run operations, and specialized officers manage diplomacy, security, and treasury.

Leadership roles

  • Founder (Leader)
  • Co‑Leader
  • Treasurer · Ambassador · Enforcer

Tier Progression

Climb the Tier Ladder

Tier unlocks expand your faction’s identity and power. Higher tiers unlock custom tags, elite upgrades, and facilities that only the strongest crews can access.

Operational Integrity

Leadership roles

  • Leader: strategy, tier unlocks, and overall authority.
  • Co‑Leader: operations and member coordination.
  • Treasurer: treasury management and audit trails.
  • Ambassador: diplomacy, treaties, and alliances.
  • Enforcer: security, discipline, and conflict response.

Faction Wars

Declare. Strike. Hold.

Wars are official, city‑sanctioned conflicts. When a war is declared, factions can engage openly. Victory arrives through total defeat, negotiated truce, or a ceasefire called by leadership.